#ifndef FIR_MATRIXAI_ISEARCHENGINE_H_
#define FIR_MATRIXAI_ISEARCHENGINE_H_

#include "../iaiplugin.h"

typedef unsigned char Byte;

class ISearchEngine {
public:
    virtual Move SearchAGoodMove(Byte matrix[15][15], long color) = 0;

};

#endif // FIR_MATRIXAI_ISEARCHENGINE_H_